She comes across mostly as spunky & upbeat. Sure, she’s your stereotypical ditzy cheerleader, but they don’t overplay that. I was surprised at how much I liked Juliet as a character. They are all so crazy, unique, colorful & loveable. Story: For me, the biggest draw of the story is the characters. There are also several mini-games such as Chainsaw Dash, a driving-esque course, Zombie Basketball, where you have to knock zombie heads into the basket, & Zombie Baseball, where you have to protect Nick while he runs around a baseball diamond. The game itself is broken up into stages with a boss fight at the end. You can also pick up Nick Tickets that allow you to play Nick Roulette & have a chance to use a special attack with Nick. Stars build up on a Sparkle Meter, which when full allows Juliet to go into Sparkle Mode & one-hit most enemies. The medals are used to purchase power-ups, new combos, costumes & music. As you decapitate zombies you earn medals & stars. She also has two chainsaw attacks, one high & one low. Her pom-pom attacks are quick & do little damage, but are useful for stunning zombies. The game scores you based on a variety of factors, such as time to complete a level, coins collected, damage dealt, etc. The game has an arcadey, hack-&-slash feel to it. Juliet, along with her boyfriend Nick whom Juliet turned into a sentient talking head to save him from the zombie virus, has to work together with Juliet’s family to stop them. Swan also summons five Dark Purveyors to complete a ritual to spread the zombie curse to the entire town. She learns that one of the school’s outcasts, Swan, has broken the barrier between Earth & Rotten World (the game world’s equivalent of Hell), releasing a gas that turns people into zombies. On her birthday, Juliet finds her school overrun with zombies. In Lollipop Chainsaw you play as Juliet Starling, an eighteen-year-old blond cheerleader with a zombie-slaying family. So how does this game fare? Since when do chainsaws have hearts on them? Campiness, craziness & a bunch of other -nesses. If you’re familiar with Suda 51’s previous works, you probably have some idea of what to expect. Part of the reason behind it is because Lollipop Chainsaw is a pretty short game, but another part was because it was so bizarre that once I got into it I couldn’t put it down. Once again I found myself finishing a game before I’ve even did a First Impression.
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